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RuleConditionalMove Class Reference

Simplify various conditional move situations. More...

Inheritance diagram for RuleConditionalMove:
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Collaboration diagram for RuleConditionalMove:
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Public Member Functions

virtual Ruleclone (const ActionGroupList &grouplist) const
 Clone the Rule. More...
 
virtual void getOpList (vector< uint4 > &oplist) const
 List of op codes this rule operates on. More...
 
virtual int4 applyOp (PcodeOp *op, Funcdata &data)
 Attempt to apply this Rule. More...
 
- Public Member Functions inherited from Rule
 Rule (const string &g, uint4 fl, const string &nm)
 Construct given group, properties name. More...
 
bool checkActionBreak (void)
 Check if an action breakpoint is turned on. More...
 
virtual void reset (Funcdata &data)
 Reset this Rule. More...
 
virtual void resetStats (void)
 Reset Rule statistics. More...
 
virtual void printStatistics (ostream &s) const
 Print statistics for this Rule. More...
 

Additional Inherited Members

- Public Types inherited from Rule
enum  typeflags { type_disable = 1, rule_debug = 2, warnings_on = 4, warnings_given = 8 }
 Properties associated with a Rule. More...
 

Detailed Description

Simplify various conditional move situations.

The simplest situation is when the code looks like

if (boolcond)
res0 = 1;
else
res1 = 0;
res = ? res0 : res1

which gets simplified to res = zext(boolcond) The other major variation looks like

if (boolcond)
res0 = boolcond;
else
res1 = differentcond;
res = ? res0 : res1

which gets simplified to res = boolcond || differentcond

Member Function Documentation

◆ applyOp()

int4 RuleConditionalMove::applyOp ( PcodeOp op,
Funcdata data 
)
virtual

Attempt to apply this Rule.

This method contains the main logic for applying the Rule. It must use a given PcodeOp as the point at which the Rule applies. If it does apply, changes are made directly to the function and 1 (non-zero) is returned, otherwise 0 is returned.

Parameters
opis the given PcodeOp where the Rule may apply
datais the function to which to apply

Reimplemented from Rule.

◆ clone()

virtual Rule* RuleConditionalMove::clone ( const ActionGroupList grouplist) const
inlinevirtual

Clone the Rule.

If this Rule is a member of one of the groups in the grouplist, this returns a clone of the Rule, otherwise NULL is returned.

Parameters
grouplistis the list of groups being cloned
Returns
the cloned Rule or NULL

Implements Rule.

◆ getOpList()

void RuleConditionalMove::getOpList ( vector< uint4 > &  oplist) const
virtual

List of op codes this rule operates on.

Populate the given array with all possible OpCodes this Rule might apply to. By default, this method returns all possible OpCodes

Parameters
oplistis the array to populate

Reimplemented from Rule.


The documentation for this class was generated from the following files: